Confidence Pool Rules
- Each player picks every game for the week, placing a "weight" from 1 to the
number of games that week based on how confident they are that the team they
picked will win (e.g. for a 16 game week, the weight range is 1 through 16). The
more points assigned to a pick, the more confident they are that team will win.
For each correct pick, they receive the number of points (weight) they assigned to that
pick.
- Each week you select one tie-breaker game by guessing the total points scored in
the game. This is used to break ties during the week for any weekly prizes. A
running total is also kept of your tie-breakers. A prize can be established for
the player with the lowest aggregate tie-breaker total at the end of the
season.
- You must have your picks in by the deadline established by the league manager.
After you submit your picks, you can edit them provided 1) the league's
configured deadline has not
past, 2) the configured grace period has not elapsed, 3) a
game has not started that you already picked.
- If you do not get your picks submitted before the Thursday game, you can still submit picks provided the league deadline
is configured to be sometime after the game. However, you will not be able to use a point value as configured by your manager
(the 'No Pick Weight').
- If your league is configured to have a "bye" week, each player's worst regular season week will
be subtracted from their total points. See our bye week article for more details.
Tie-Breakers
Weekly prizes
1) Best tie-breaker for the week
2) Best strength of victory for the week
3) Best overall winning %
4) Best total tie-breakers
Final Standings, Total Points
1) Best overall winning %
2) Best overall strength of victory
3) Best total tie-breakers
All Other Final Season Prizes excluding Total Points Standings
1) Best overall winning %
2) Best overall strength of victory
3) Best total tie-breakers
4) Highest point total